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- sssscccclllleeeeaaaarrrr((((3333GGGG)))) sssscccclllleeeeaaaarrrr((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- sssscccclllleeeeaaaarrrr - clear the stencil planes to a specified value
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- FFFFOOOORRRRTTTTRRRRAAAANNNN SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee sssscccclllleeeeaaaarrrr((((ssssvvvvaaaallll))))
- iiiinnnntttteeeeggggeeeerrrr****4444 ssssvvvvaaaallll
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _s_v_a_l expects the integer value that is to be written to every stencil
- location
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- sssscccclllleeeeaaaarrrr sets every pixel in the currently allocated stencil buffer (see
- sssstttteeeennnnssssiiii) to _s_v_a_l, the passed parameter. This clearing operation is
- limited by the current vvvviiiieeeewwwwppppoooo and ssssccccrrrrnnnnmmmmaaaa, and is masked by the current
- sssswwwwrrrriiiitttteeee. Current color is unchanged. The polygon pattern, if any, is
- ignored.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- stensi, swrite
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- NNNNOOOOTTTTEEEESSSS
- IRIS-4D G, GT, and GTX models, Personal Iris, Indigo Entry, Indigo XL,
- and Indy do not support sssstttteeeennnncccciiii, and therefore also do not support sssscccclllleeeeaaaarrrr.
- Use ggggeeeettttggggddddeeee to determine whether sssstttteeeennnncccciiii is supported.
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- Because only the normal framebuffer includes sssstttteeeennnncccciiii resources, sssscccclllleeeeaaaarrrr
- should be called only while draw mode is NNNNOOOORRRRMMMMAAAALLLL.
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- PPPPaaaaggggeeee 1111
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